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Hey there!

My name is Daniel, I’m a software engineer with expertise in every part of a software project. From databases and backends over multi-platform mobile, desktop and web apps to owning products, interviewing customers and team management.

My years as a key developer at a growing VR/XR-startup, allowed me to utilize and shape my quick reception of complex problems and solution oriented thinking. It also taught me taking technical decisions, that have a direct impact on the company.

Early 2021 I joined FARO Europe GmbH & Co. KG. I’m now Team Lead of an R`n`D Software Engineering Team and a certified Scrum Master. Solving challenges comes naturally to me, so I lead by example and I still implement features and fix bugs myself, in every sprint.

Professional developer at day and hobby tinkerer at night, I have experience with building custom hardware, including electronics, circuit-board and CAD-Design, 3D printing, microcontroller development and more. Some projects, like VR-PinCade, proved themselves to larger audiences at Meetups and Maker-fairs. I wrote a book about VR development with Unity and my Video Editor for Android has more than 12 Million downloads on GooglePlay.

If I’m not developing or “making” things, I love spending my weekends on long hikes in difficult terrains.

Current & Past Experiences


FARO Flatness Check

Just a year after joining FARO, I had the opportunity to work with an awesome team of skilled people on a completely new product, that uses XR technology to greatly simplify workflows on construction sites.…

present4D – VR-Suite

From 2014 to 2021 I worked for the XR/VR startup present4D as a leading software engineer and XR/VR specialist. We developed an easy-to-use authoring tool for  presentations and e-learning in XR.


Together with MackMedia GmbH & CO. KG I developed the initial version of their Coastiality App for Android, iOS and GearVR.

More Projects


DIY Motion Simulator

I built myself a 2 DOF Motion Simulator with additional vibration feedback for racing games in Virtual Reality.

Game Shrinker

Playstation Vita Homebrew for minimizing the size of games stored on a Playstation Vita Memory Card.

2012 I started to write my German virtual reality blog: