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Hey there!

My name is Daniel, I’m a lead software engineer and team lead with professional experience in every part of software projects. From databases, cloud and backends over multi-platform mobile, desktop, XR and web apps to owning products, interviewing customers and team management. Visit my LinkedIn Profile for details.

Professional developer at day and hobby tinkerer at night, I have experience with software and hardware projects of many kinds. Including circuit-board and CAD-Design, as well as 3D printing, wood working and desktop-, game- and microcontroller- development. I used to write a German Virtual Reality Blog, which gave me the opportunity to publish a book about developing VR games with Unity with the HANSER book publishing company.

If I’m not developing or “making” things, I love spending my time on long hikes in the mountains.

Highlights

bloculus[1]

Bloculus.de

In 2012, when Virtual Reality was still a very niche topic where only the biggest news reached the popular tech news websites, I started my German virtual reality blog: bloculus.de After roughly 300 articles, I stopped…

More Projects

vlcsnap-2019-06-04-17h40m46s701

DIY Motion Simulator

I built myself a 2 DOF Motion Simulator with additional vibration feedback for racing games in Virtual Reality.
gameshrinker[1]

Game Shrinker

Playstation Vita Homebrew for minimizing the size of games stored on a Playstation Vita Memory Card.